Już jest - V-Ray w wersji 3.0 dla kolejnych produktów Autodesk. Pojawiły się również wersje dla programów Maya oraz Softimage. Sprawdź teraz!
V-Ray 3.0 introduces VRmat functionality to 3ds Max. VRmats (formerly Vismats) are universal V-Ray Shaders for use across multiple applications. For example a VRmat material may be created in V-Ray for 3ds Max and transferred directly to V-Ray for Maya, SketchUp*, or Rhino*. The functionality of VRmats opens the door to easy asset sharing.
Under Development: VRmats include a standalone Material Editor that will be consistent across V-Ray platforms.