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Już jest - V-Ray w wersji 3.0 dla kolejnych produktów Autodesk. Pojawiły się również wersje dla programów Maya oraz Softimage. Sprawdź teraz!
As the speed and memory of GPU computing continues to advance, our development team is dedicated to expanding the capabilities of V-Ray RT GPU. Working with our technology partners at NVIDIA, we've been able to take implement CUDA optimizations, plus we've added support for motion blur, instancing, and now Render Elements in V-Ray 3.0.
V-Ray RT GPU Render Elements provide the necessary passes for compositing and opens the door to final frame production rendering using the GPU.
Stay tuned as we plan to share more advancements in this area, plus we expect to add support for Ambient Occlusion in the very near future.